Friday, September 16, 2011

AWAKENING TYPES

AWAKENING TYPES



Beast Awakening (武獣覚醒):
The speed and attack power of the awakened party is
increased for the duration of
the Awakening. It is commonly used in the Arena. In Reminisce and Redemption,
Beast Awakening only
requires at least half of the Morale bar to be filled before it
can be used, but the less Morale a player has going into
an Awakening, the faster the drain on that Morale will be,
shortening the Awakening's
duration even further.

Demon Awakening (魔導覚
醒) : The leader of the
attacking party casts a first level attack spell at the enemy repeatedly for the duration of the Awakening by tapping attack. The spell chosen
always opposes the element of the first keyword. In the
Arena, it is completely random on each use because there are
no area words whatsoever for
accessing the three Palaces. Allies cannot help out during
this Awakening. Instead, they
are locked by the leader's side
in an attack pose. In
Reminisce and Redemption,
Demon Awakening only requires at least half of the Morale bar to be filled before it
can be used, but the less Morale a player has going into
an Awakening, the faster the
drain on Morale will be,
shortening the Awakening's
duration even further.
Haseo using the Divine Awakening Hellfire Quake.

Divine Awakening (神威覚醒):
The party gathers their energy
into an aura weapon that the
leader uses to cause massive damage to all enemies. This Awakening becomes available to Haseo in Reminisce when
he completes his second job
extension. The type of attack used is determined by the
player's class, such as Sirius's Demise Claw for his Tribal
Grappler job. The types of Divine Awakening available to Haseo consist of Sword Dance,
Hellfire Quake, and Plasma Blade, because of his Job
Extends as an Adept Rogue.
The ease of which the more powerful attacks can be
triggered by allies, along with
the availability of Plasma Blade,
are determined by the
affection allies have for Haseo.
Hellfire Quake and Plasma
Blade can also receive bonus time, in which the player must
smash buttons prior to the attack to increase damage.
The attack used and bonus
time are determined by where
each ally stops a moving
cursor along a colored meter.
The meter is blue at the outer
edges, yellow going toward
the middle, and if the ally's affection allows for it, red in
the middle. The color closest to the center determines the
attack used in all cases save
for if one ally lands on red and the other on blue, in which
case Hellfire Quake is used. If an ally should land in the exact
center, 3 seconds of bonus time is awarded; next to the
center awards one second.
Divine Awakening can only be
used by a party of three with
all members alive.

Avatar Awakening (憑神覚醒): Unleashing the power of
Skeith, a type of Data Drain is performed and Virus Cores are
obtained, severely damaging
the enemy party in the process. The amount of power
and attack type applied by
Haseo are determined by Avatar Awakening's level,
which is only upgraded through multiple uses. At level
5, Data Drain becomes Drain Arc, and cannot be upgraded
further until Haseo achieves Xth Form. Afterwards, it can be
upgraded to a maximum of
10, at which Drain Arc is transformed into Drain Heart.
The amount of cores obtained
from a particular enemy
depends on their size. AIDA- PCs and small enemies give
one, medium-sized enemies give 2, and bosses give 3.
Avatar Awakening replaces
Divine Awakening at the start
of Redemption, and like its predecessor, requires a party
of three living members
before it can be used

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